VENTANAS (Windows) is a series based on three memories. Here the online, offline, past, future, sculptural, and 3D asset serve as mnemonic devices for placelessness.
A photograph of a thing in a place, extracted into digital 3D renders, windows twice-removed and re-translated.
I wanted to extract these forms from their original context, creating a relationship with that of video game asset and classical Greek sculpture; to present these forgettable and yet often beautiful objects in a way that highlights their quotidian status.